JiT-PIe: Just-in-Time Personalisation of Internet and
e-content
The rapid
growth of the Internet, wireless communication, multimedia home and office
servers, and the data interoperability among massive digital repositories will
enable virtually everyone to have access to huge amounts of information on
almost any topic. Up to now, the vast majority of the technology has been
directed towards collecting information and providing access to various
information resources. It is now obvious that we must redirect at least some
part of our research to providing technologies for developing relevant and, to
the extent possible, complete personal information spaces; visualisation
methods that enable users to process in parallel vast quantities of information;
and interaction paradigms that allow an interaction that will be closer to
cognitive processes. This project proposes an attempt towards the development
of tools and techniques for constructing just-in-time a personal information
space in the form of a personal Internet.
The development
of this personal Internet in which both e-content and navigation, as well as
the user interface are adapted differs in many respects from applications of
computational intelligence and machine learning methods like data mining, and
knowledge extraction and hence leads to many new challenges. The first
challenge is to recast the problem of user modelling in terms of a learning
task. Nowadays, static user modelling as used for information filtering and
recommendation usually attempts to place content in two categories:
interesting, uninteresting. Clearly this approach fails to capture the variety
in user interests, the time-varying nature of the user characteristics and the
shift of interest from one type of content to another one. The second challenge
has to do with the encoding of the user data and user models in a way that
induction is tractable, decisions are clearly interpretable and personalisation
of content and navigation is supported. A third challenge is concerned with
gathering data for training. In this context, interaction with the user is the
primary source of information. For example, explicit or implicit user feedback
can be used for learning to recommend information according to user interests.
An important difference between learning methods suitable to work in this
context and other, general learning algorithms lies in our need for on-line
learning. Although, in some cases, this is not a strict requirement, in that
data can be collected during the interaction with the user and the learning
algorithm can be run off-line, it is acknowledged that the on-line approach is
more desirable. Furthermore, training data are quite precious, in the sense
that as opposed to other data mining and knowledge extraction applications, we
want to generate an accurate model of the user from a rather limited number of
training cases, due to restrictions placed on the time users can spend
interacting with the system. This implies the need for learning methods, which
are suitable for on-line training, can achieve high generalisation from small
training sets, and satisfy the requirement for fast and accurate learning which
this projects aims to achieve.
Project Team: G.D.
Magoulas and D. Dimakopoulos
(Birkbeck); M.C. Angelides
(Brunel)
Support: E.P.S.R.C.
(GR/R92554/01-02)
Duration: 2002-2005
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